THE JOURNAL

All articles.

Methods and working notes for each stage of landscape design.

Design developmentBuilding an Editable Landscape Model with Codex and Rhino MCPBuild and revise an editable Rhino garden through Codex and Rhino MCP, with recorded runtimes for paths, planting, seating, and NURBS terrain.VisualizationUsing AI to Create Editable SVG Landscape DiagramsCreate quiet, precise landscape analysis drawings with AI: editable linework, restrained color, and a stormwater plan-and-section example.Site researchUsing SNAP in Landscape Site SurveysUse point cloud segmentation to organize vegetation, buildings, and roads, and connect digital survey data with field investigation.CommunicationUsing AI to Animate Landscape Diagrams with HTMLTurn landscape processes into browser-based animations, with a three-stage delta example and a reusable prompt.Design developmentControlled AI Editing in Landscape ArchitectureChanging selected tree foliage with masks, programmatic compositing, and pixel verification.VisualizationUsing AI to Turn Material Photos into Render MaterialsA practical workflow for turning a material image into aligned PBR maps and checking them in Blender.Data & analysisUsing SAM 3 to measure landscape elements in park viewsA practical example of promptable segmentation for measuring visible landscape elements, with checks that keep image coverage separate from park quality.